BlackICE Scripting

class

InventoryCyberwareItemChooser

  • 3 properties
  • 10 functions

Extends InventoryGenericItemChooser ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
leftSlotsContainerink.CompoundWidgetReference0x120 scripted
rightSlotsContainerink.CompoundWidgetReference0x138 scripted
itemDatagame.InventoryItemData0x150 scripted

Functions

  • CName GetDisplayToSpawn() overrideRTTI
  • CName GetIntroAnimation() overrideRTTI
  • game.InventoryItemAttachments?[] GetSlots() overrideRTTI
  • void RefreshSelectedItem() overrideRTTI
  • bool RequestClose() overrideRTTI
  • void RebuildSlots() overrideRTTI
  • int GetFirstEmptySlotIndex(game.InventoryItemAttachments[] slots) RTTI
  • void RefreshMainItem(bool? isClothingSetEquipped, int? clothingSetIndex, bool? showTransmogedIcon) overrideRTTI
  • game.InventoryItemData GetModifiedItemData() overrideRTTI
  • game.ItemID GetModifiedItemID() overrideRTTI