BlackICE Scripting

InventoryItemData struct 608 bytes

game.InventoryItemData

Inheritance

No base class.

Derived

None.

Properties

PropertyType
IDgame.ItemID
SlotIDTDBID
Namestring
QualityCName
QualityFfloat
Quantityint
Ammoint
Shapegame.InventoryItemShape
ItemShapegame.InventoryItemShape
IconPathstring
CategoryNamestring
ItemTypegame.data.ItemType
LocalizedItemTypestring
Descriptionstring
AdditionalDescriptionstring
GameplayDescriptionstring
Pricefloat
BuyPricefloat
UnlockProgressfloat
RequiredLevelint
ItemLevelint
DamageTypegame.data.DamageType
EquipmentAreagame.data.EquipmentArea
ComparedQualitygame.data.Quality
Emptybool
IsPartbool
IsCraftingMaterialbool
IsEquippedbool
IsNewbool
IsAvailablebool
IsVendorItembool
IsBrokenbool
SlotIndexint
PositionInBackpackuint
IconGendergame.ItemIconGender
GameItemDataWeakHandle<game.ItemData>
HasPlayerSmartGunLinkbool
PlayerLevelint
PlayerStrengthint
PlayerReflexesint
PlayerStreetCredint
IsRequirementMetbool
IsEquippablebool
IsVisualsEquippedbool
Requirementgame.SItemStackRequirementData
EquipRequirementgame.SItemStackRequirementData
EquipRequirementsgame.SItemStackRequirementData[]
LootItemTypegame.LootItemType
Attachmentsgame.InventoryItemAttachments?[]
Abilitiesgame.InventoryItemAbility[]
PlacementSlotsTDBID[]
PrimaryStatsgame.StatViewData[]
SecondaryStatsgame.StatViewData[]
SortDatagame.InventoryItemSortData
IsPerkRequiredbool
PerkRequiredNamestring
IsCraftedbool
IsIconicbool

Functions