BlackICE Scripting

class

InventoryWeaponDisplayController

  • 5 properties
  • 5 functions

Extends InventoryItemDisplayController BaseButtonView ink.DiscreteNavigationController ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
weaponSpecyficModsRootink.CompoundWidgetReference0x9A8 scripted
silencerIconink.WidgetReference0x9C0 scripted
scopeIconink.WidgetReference0x9D8 scripted
ammoIconink.ImageWidgetReference0x9F0 scripted
weaponAttachmentsDisplayWeakHandle<InventoryItemPartDisplay>[]0xA08 scripted

Functions

  • void NewRefreshUI(UIInventoryItem itemData) overrideRTTI
  • void UpdateAmmoIcon(WeakHandle<game.ItemData> itemData) RTTI
  • void NewUpdateWeaponParts(UIInventoryItem itemData) RTTI
  • void RefreshUI() overrideRTTI
  • void UpdateWeaponParts() RTTI