class
InvisibleSceneStashControllerPS
- 1 property
- 3 functions
Extends ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
storedItems | game.ItemID[] | 0x288 | scripted |
Functions
void StoreItems(game.ItemID[] items)RTTIre.Hooks.PlaceVoid( "InvisibleSceneStashControllerPS", "StoreItems;script_ref<array<ItemID>>", (InvisibleSceneStashControllerPS_StoreItems x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InvisibleSceneStashControllerPS_StoreItems( InvisibleSceneStashControllerPS self, game.ItemID[] items );game.ItemID[] GetItems()RTTIvoid ClearStoredItems()RTTIre.Hooks.PlaceVoid( "InvisibleSceneStashControllerPS", "ClearStoredItems;", (InvisibleSceneStashControllerPS_ClearStoredItems x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct InvisibleSceneStashControllerPS_ClearStoredItems( InvisibleSceneStashControllerPS self );