class
IsMountedByPreventionNPCPrereq
- 1 property
- 4 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
isCheckInverted | bool | 0x0 | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "IsMountedByPreventionNPCPrereq", "Initialize;TweakDBID", (IsMountedByPreventionNPCPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IsMountedByPreventionNPCPrereq_Initialize( IsMountedByPreventionNPCPrereq self, TDBID recordID );bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "IsMountedByPreventionNPCPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (IsMountedByPreventionNPCPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IsMountedByPreventionNPCPrereq_OnRegister( IsMountedByPreventionNPCPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "IsMountedByPreventionNPCPrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (IsMountedByPreventionNPCPrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IsMountedByPreventionNPCPrereq_OnUnregister( IsMountedByPreventionNPCPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "IsMountedByPreventionNPCPrereq", "IsFulfilled", (IsMountedByPreventionNPCPrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IsMountedByPreventionNPCPrereq_IsFulfilled( IsMountedByPreventionNPCPrereq self, ScriptGameInstance game, IScriptable? context );