IsPlayerMovingPrereqState class
IsPlayerMovingPrereqState
Inheritance
Base: game.PrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
isMovingVertically | bool | scripted |
listenerVertical | red.CallbackObject? | scripted |
isMovingHorizontally | bool | scripted |
listenerHorizontal | red.CallbackObject? | scripted |
Functions
bool OnVerticalUpdate(bool isMovingVertically)RTTIbool OnHorizontalUpdate(bool isMovingHorizontally)RTTI