class
IsPuppetBreachedPrereq
- 1 property
- 4 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
isBreached | bool | 0x0 | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "IsPuppetBreachedPrereq", "Initialize;TweakDBID", (IsPuppetBreachedPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IsPuppetBreachedPrereq_Initialize( IsPuppetBreachedPrereq self, TDBID recordID );bool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "IsPuppetBreachedPrereq", "OnRegister;PrereqStateGameInstanceIScriptable", (IsPuppetBreachedPrereq_OnRegister x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IsPuppetBreachedPrereq_OnRegister( IsPuppetBreachedPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );void OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "IsPuppetBreachedPrereq", "OnUnregister;PrereqStateGameInstanceIScriptable", (IsPuppetBreachedPrereq_OnUnregister x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct IsPuppetBreachedPrereq_OnUnregister( IsPuppetBreachedPrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "IsPuppetBreachedPrereq", "IsFulfilled", (IsPuppetBreachedPrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct IsPuppetBreachedPrereq_IsFulfilled( IsPuppetBreachedPrereq self, ScriptGameInstance game, IScriptable? context );