class
ItemCreationPrereq
- 4 properties
- 2 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
fireAndForget | bool | 0x0 | scripted |
statType | game.data.StatType | 0x1 | scripted |
valueToCheck | float | 0x8 | scripted |
comparisonType | EComparisonType | 0xC | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "ItemCreationPrereq", "Initialize;TweakDBID", (ItemCreationPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemCreationPrereq_Initialize( ItemCreationPrereq self, TDBID recordID );bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "ItemCreationPrereq", "IsFulfilled", (ItemCreationPrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemCreationPrereq_IsFulfilled( ItemCreationPrereq self, ScriptGameInstance game, IScriptable? context );