class
ItemDisplayInventoryMiniGrid
- 4 properties
- 5 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
gridList | ink.CompoundWidgetReference | 0x0 | scripted |
label | ink.TextWidgetReference | 0x18 | scripted |
gridWidth | int | 0x30 | scripted |
gridData | WeakHandle<InventoryItemDisplayController>[] | 0x38 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "ItemDisplayInventoryMiniGrid", "OnInitialize", (ItemDisplayInventoryMiniGrid_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayInventoryMiniGrid_OnInitialize( ItemDisplayInventoryMiniGrid self );bool OnUninitialize()RTTIre.Hooks.Place( "ItemDisplayInventoryMiniGrid", "OnUninitialize", (ItemDisplayInventoryMiniGrid_OnUninitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayInventoryMiniGrid_OnUninitialize( ItemDisplayInventoryMiniGrid self );void SetupData(string label, game.InventoryItemData[] playerEquipAreaInventory, game.data.EquipmentArea? equipArea, game.ItemDisplayContext? displayContext)RTTIre.Hooks.PlaceVoid( "ItemDisplayInventoryMiniGrid", "SetupData;script_ref<String>script_ref<array<InventoryItemData>>gamedataEquipmentAreaItemDisplayContext", (ItemDisplayInventoryMiniGrid_SetupData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayInventoryMiniGrid_SetupData( ItemDisplayInventoryMiniGrid self, string label, game.InventoryItemData[] playerEquipAreaInventory, game.data.EquipmentArea? equipArea, game.ItemDisplayContext? displayContext );WeakHandle<InventoryItemDisplayController>[] GetInventoryItemDisplays()RTTIvoid RemoveElement()RTTIre.Hooks.PlaceVoid( "ItemDisplayInventoryMiniGrid", "RemoveElement;", (ItemDisplayInventoryMiniGrid_RemoveElement x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemDisplayInventoryMiniGrid_RemoveElement( ItemDisplayInventoryMiniGrid self );