BlackICE Scripting

class

ItemInventoryMiniGrid

  • 4 properties
  • 6 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
gridListink.CompoundWidgetReference0x0 scripted
labelink.TextWidgetReference0x18 scripted
gridWidthint0x30 scripted
gridDataWeakHandle<InventoryItemDisplay>[]0x38 scripted

Functions

  • bool OnInitialize() RTTI
  • bool OnUninitialize() RTTI
  • void SetupData(string label, game.InventoryItemData[] playerEquipAreaInventory, game.data.EquipmentArea? equipArea) RTTI
  • void SetGridWith(int gridWidth) RTTI
  • WeakHandle<InventoryItemDisplay>[] GetInventoryItemDisplays() RTTI
  • void RemoveElement() RTTI