class
ItemLogPopupLogicController
- 7 properties
- 4 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
quantity | ink.TextWidgetReference | 0x0 | scripted |
icon | ink.ImageWidgetReference | 0x18 | scripted |
label | ink.TextWidgetReference | 0x30 | scripted |
duration | float | 0x48 | scripted |
animProxy | ink.anim.Proxy? | 0x50 | scripted |
alpha_fadein | ink.anim.Definition? | 0x60 | scripted |
AnimOptions | ink.anim.PlaybackOptions | 0x70 | scripted |
Functions
bool OnInitialize()RTTIre.Hooks.Place( "ItemLogPopupLogicController", "OnInitialize", (ItemLogPopupLogicController_OnInitialize x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemLogPopupLogicController_OnInitialize( ItemLogPopupLogicController self );void SetupData(game.InventoryItemData itemData)RTTIre.Hooks.PlaceVoid( "ItemLogPopupLogicController", "SetupData;script_ref<InventoryItemData>", (ItemLogPopupLogicController_SetupData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ItemLogPopupLogicController_SetupData( ItemLogPopupLogicController self, game.InventoryItemData itemData );bool OnAddPopupComplete(ink.anim.Proxy anim)RTTIre.Hooks.Place( "ItemLogPopupLogicController", "OnAddPopupComplete", (ItemLogPopupLogicController_OnAddPopupComplete x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemLogPopupLogicController_OnAddPopupComplete( ItemLogPopupLogicController self, ink.anim.Proxy? anim );bool OnPopupDurationComplete(ink.anim.Proxy anim)RTTIre.Hooks.Place( "ItemLogPopupLogicController", "OnPopupDurationComplete", (ItemLogPopupLogicController_OnPopupDurationComplete x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct ItemLogPopupLogicController_OnPopupDurationComplete( ItemLogPopupLogicController self, ink.anim.Proxy? anim );