BlackICE Scripting

class

ItemPreviewGameController

  • 15 properties
  • 6 functions

Extends game.ui.ItemPreviewGameController game.ui.PreviewGameController game.ui.MenuGameController game.ui.WidgetGameController world.ui.IWidgetGameController ink.IWidgetController IScriptable ISerializable

Properties

PropertyTypeOffset
colliderWidgetRefink.WidgetReference0x20 scripted
colliderWidgetWeakHandle<ink.Widget>0x38 scripted
itemNameTextink.TextWidgetReference0x48 scripted
itemDescriptionTextink.TextWidgetReference0x60 scripted
perkLineink.WidgetReference0x78 scripted
perkIconink.ImageWidgetReference0x90 scripted
perkTextink.TextWidgetReference0xA8 scripted
typeLineink.WidgetReference0xC0 scripted
typeIconink.ImageWidgetReference0xD8 scripted
typeTextink.TextWidgetReference0xF0 scripted
itemLevelTextink.TextWidgetReference0x108 scripted
itemRarityWidgetink.WidgetReference0x120 scripted
dataInventoryItemPreviewData?0x138 scripted
isMouseDownbool0x148 scripted
c_ITEM_ROTATION_SPEEDfloat0x14C scripted

Functions

  • bool OnInitialize() overrideRTTI
  • bool OnUninitialize() overrideRTTI
  • bool OnPress(ink.PointerEvent e) RTTI
  • bool OnGlobalRelease(ink.PointerEvent e) RTTI
  • void HandleAxisInput(ink.PointerEvent e) overrideRTTI
  • bool OnRelativeInput(ink.PointerEvent e) RTTI