class
LockPerkArea
- 1 property
- 1 function
Extends game.PlayerScriptableSystemRequest game.ScriptableSystemRequest IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
perkArea | game.data.PerkArea | 0x0 | scripted |
Functions
void Set(WeakHandle<game.Object> _owner, game.data.PerkArea areaType)RTTIre.Hooks.PlaceVoid( "LockPerkArea", "Set;GameObjectgamedataPerkArea", (LockPerkArea_Set x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct LockPerkArea_Set( LockPerkArea self, WeakHandle<game.Object> _owner, game.data.PerkArea areaType );