BlackICE Scripting

class

LootingItemController

  • 9 properties
  • 3 functions

Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable

Properties

PropertyTypeOffset
itemNameTextWeakHandle<ink.TextWidget>0x0 scripted
isCurrentlySelectedbool0x10 scripted
itemNameink.TextWidgetReference0x18 scripted
itemTypeink.TextWidgetReference0x30 scripted
itemWeightink.TextWidgetReference0x48 scripted
itemQuantityink.TextWidgetReference0x60 scripted
itemQualityBarink.WidgetReference0x78 scripted
itemSelectionink.WidgetReference0x90 scripted
itemIconink.ImageWidgetReference0xA8 scripted

Functions

  • void SetIcon(game.InventoryItemData itemData) RTTI
  • void SetData(game.ItemViewData itemData, bool isCurrentlySelected) RTTI
  • void SetText(string text) RTTI