MeleeHitEvent class
MeleeHitEvent
Inheritance
Base: red.Event
Derived
None.
Properties
| Property | Type | |
|---|---|---|
instigator | WeakHandle<game.Object> | scripted |
target | WeakHandle<game.Object> | scripted |
isStrongAttack | bool | scripted |
hitBlocked | bool | scripted |
Functions
None.