class
MeleeHitEvent
- 4 properties
- 0 functions
Extends red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
instigator | WeakHandle<game.Object> | 0x0 | scripted |
target | WeakHandle<game.Object> | 0x10 | scripted |
isStrongAttack | bool | 0x20 | scripted |
hitBlocked | bool | 0x21 | scripted |
Functions
None.