class
MenuUIUtils
- 0 properties
- 1 function
Extends IScriptable ISerializable
Properties
None.
Functions
static void RequestAutoSave(WeakHandle<game.Object> player, float delay)staticRTTI globalre.Hooks.PlaceVoid( "MenuUIUtils", "MenuUIUtils::RequestAutoSave;GameObjectFloat", (MenuUIUtils_RequestAutoSave x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MenuUIUtils_RequestAutoSave( WeakHandle<game.Object> player, float delay );