class
MinigameGenerationRulePredefinedBoardWithTraps
- 0 properties
- 1 function
Extends game.ui.MinigameGenerationRule IScriptable ISerializable
Properties
None.
Functions
bool OnProcessRule(uint size, out List<game.ui.GridCell[]> grid)overrideRTTIre.Hooks.Place( "MinigameGenerationRulePredefinedBoardWithTraps", "OnProcessRule;Uint32array<array<GridCell>>", (MinigameGenerationRulePredefinedBoardWithTraps_OnProcessRule x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MinigameGenerationRulePredefinedBoardWithTraps_OnProcessRule( MinigameGenerationRulePredefinedBoardWithTraps self, uint size, List<game.ui.GridCell[]> grid );