class
MovableQuestTrigger
- 2 properties
- 2 functions
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
factName | CName | 0xF0 | scripted |
onlyDetectsPlayer | bool | 0xF8 | scripted |
Functions
bool OnAreaEnter(ent.AreaEnteredEvent trigger)RTTIre.Hooks.Place( "MovableQuestTrigger", "OnAreaEnter", (MovableQuestTrigger_OnAreaEnter x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MovableQuestTrigger_OnAreaEnter( MovableQuestTrigger self, ent.AreaEnteredEvent? trigger );bool OnAreaExit(ent.AreaExitedEvent trigger)RTTIre.Hooks.Place( "MovableQuestTrigger", "OnAreaExit", (MovableQuestTrigger_OnAreaExit x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct MovableQuestTrigger_OnAreaExit( MovableQuestTrigger self, ent.AreaExitedEvent? trigger );