class
MuteArmDurationModifier
- 1 property
- 3 functions
Extends game.EffectDurationModifier_Scripted game.EffectDurationModifier IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
initialDuration | float | 0x0 | scripted |
Functions
float Init(game.EffectScriptContext ctx)RTTIre.Hooks.Place( "MuteArmDurationModifier", "Init;EffectScriptContext", (MuteArmDurationModifier_Init x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MuteArmDurationModifier_Init( MuteArmDurationModifier self, game.EffectScriptContext ctx );float Process(game.EffectScriptContext ctx, game.EffectDurationModifierScriptContext durationCtx)RTTIre.Hooks.Place( "MuteArmDurationModifier", "Process;EffectScriptContextEffectDurationModifierScriptContext", (MuteArmDurationModifier_Process x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct MuteArmDurationModifier_Process( MuteArmDurationModifier self, game.EffectScriptContext ctx, game.EffectDurationModifierScriptContext durationCtx );void ResetMuteArmBlackboard(game.EffectScriptContext ctx)RTTIre.Hooks.PlaceVoid( "MuteArmDurationModifier", "ResetMuteArmBlackboard;EffectScriptContext", (MuteArmDurationModifier_ResetMuteArmBlackboard x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct MuteArmDurationModifier_ResetMuteArmBlackboard( MuteArmDurationModifier self, game.EffectScriptContext ctx );