struct game
EffectScriptContext
game.EffectScriptContext
- 0 properties
- 8 functions
- 8 bytes
Properties
None.
Functions
static ScriptGameInstance GetGameInstance(game.EffectScriptContext ctx)staticRTTIre.Hooks.Place( "gameEffectScriptContext", "GetGameInstance", (EffectScriptContext_GetGameInstance x) => { return re.Hooks.CallOriginal<re.msgpack.ScriptGameInstance>(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_GetGameInstance( game.EffectScriptContext ctx );static void ReportError(game.EffectScriptContext ctx, string error)staticRTTIre.Hooks.PlaceVoid( "gameEffectScriptContext", "ReportError", (EffectScriptContext_ReportError x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_ReportError( game.EffectScriptContext ctx, string error );static game.IBlackboard? GetBlackboard(game.EffectScriptContext ctx)staticRTTIre.Hooks.Place( "gameEffectScriptContext", "GetBlackboard", (EffectScriptContext_GetBlackboard x) => { return re.Hooks.CallOriginal<re.msgpack.game.IBlackboard>(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_GetBlackboard( game.EffectScriptContext ctx );static ent.Entity? GetInstigator(game.EffectScriptContext ctx)staticRTTIre.Hooks.Place( "gameEffectScriptContext", "GetInstigator", (EffectScriptContext_GetInstigator x) => { return re.Hooks.CallOriginal<re.msgpack.ent.Entity>(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_GetInstigator( game.EffectScriptContext ctx );static ent.Entity? GetSource(game.EffectScriptContext ctx)staticRTTIre.Hooks.Place( "gameEffectScriptContext", "GetSource", (EffectScriptContext_GetSource x) => { return re.Hooks.CallOriginal<re.msgpack.ent.Entity>(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_GetSource( game.EffectScriptContext ctx );static ent.Entity? GetWeapon(game.EffectScriptContext ctx)staticRTTIre.Hooks.Place( "gameEffectScriptContext", "GetWeapon", (EffectScriptContext_GetWeapon x) => { return re.Hooks.CallOriginal<re.msgpack.ent.Entity>(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_GetWeapon( game.EffectScriptContext ctx );static void SpawnEffect(game.EffectScriptContext ctx, game.FxResource resource, WorldTransform transform, bool? ignoreTimeDilation)staticRTTIre.Hooks.PlaceVoid( "gameEffectScriptContext", "SpawnEffect", (EffectScriptContext_SpawnEffect x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct EffectScriptContext_SpawnEffect( game.EffectScriptContext ctx, game.FxResource resource, WorldTransform transform, bool? ignoreTimeDilation );