NPCAttitudeTowardsPlayerPrereq class
NPCAttitudeTowardsPlayerPrereq
Inheritance
Base: game.IScriptablePrereq
Derived
None.
Properties
| Property | Type | |
|---|---|---|
attitude | EAIAttitude | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIbool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnApplied(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIbool OnRegister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIvoid OnUnregister(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTI