class
NPCDeadPrereq
- 0 properties
- 1 function
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
None.
Functions
bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "NPCDeadPrereq", "IsFulfilled", (NPCDeadPrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct NPCDeadPrereq_IsFulfilled( NPCDeadPrereq self, ScriptGameInstance game, IScriptable? context );