NumericDispalyUIController class
NumericDispalyUIController
Inheritance
Base: DeviceInkGameControllerBase
Derived
None.
Properties
| Property | Type | |
|---|---|---|
currentNumberTextWidget | ink.TextWidgetReference | scripted |
upArrowWidget | ink.WidgetReference | scripted |
downArrowWidget | ink.WidgetReference | scripted |
idleAnimName | CName | scripted |
goingUpAnimName | CName | scripted |
goingDownAnimName | CName | scripted |
idleAnim | ink.anim.Proxy? | scripted |
goingDownAnim | ink.anim.Proxy? | scripted |
goingUpAnim | ink.anim.Proxy? | scripted |
onNumberChangedListener | red.CallbackObject? | scripted |
onDirectionChangedListener | red.CallbackObject? | scripted |
Functions
void SetupWidgets()overrideRTTIvoid Initialize()RTTIvoid SetCurrentNumberOnUI(int number)RTTINumericDisplay? GetOwner()overrideRTTIvoid RegisterBlackboardCallbacks(game.IBlackboard blackboard)overrideRTTIvoid UnRegisterBlackboardCallbacks(game.IBlackboard blackboard)overrideRTTIbool OnCurrentNumberChanged(int number)RTTIvoid StopUpAnim()RTTIvoid StopDownAnim()RTTIvoid StopIdleAnim()RTTIvoid PlayUpAnim()RTTIvoid PlayDownAnim()RTTIvoid PlayIdleAnim()RTTIvoid PlayDirectionAnim(int direction)RTTIbool OnDirectionChanged(int direction)RTTI