class
OdaCementBagControllerPS
- 1 property
- 3 functions
Extends ScriptableDeviceComponentPS SharedGameplayPS game.DeviceComponentPS game.ComponentPS game.PersistentState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
cementEffectCooldown | float | 0x288 | scripted |
Functions
bool OnInstantiated()overrideRTTIre.Hooks.Place( "OdaCementBagControllerPS", "OnInstantiated", (OdaCementBagControllerPS_OnInstantiated x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct OdaCementBagControllerPS_OnInstantiated( OdaCementBagControllerPS self );void Initialize()overrideRTTIre.Hooks.PlaceVoid( "OdaCementBagControllerPS", "Initialize;", (OdaCementBagControllerPS_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OdaCementBagControllerPS_Initialize( OdaCementBagControllerPS self );float GetCementCooldown()RTTIre.Hooks.Place( "OdaCementBagControllerPS", "GetCementCooldown;", (OdaCementBagControllerPS_GetCementCooldown x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct OdaCementBagControllerPS_GetCementCooldown( OdaCementBagControllerPS self );