class
OverloadDevice
- 1 property
- 4 functions
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
killDelay | float | 0x280 | scripted |
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "OverloadDevice", "SetProperties;", (OverloadDevice_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OverloadDevice_SetProperties( OverloadDevice self );float GetKillDelay()RTTIre.Hooks.Place( "OverloadDevice", "GetKillDelay;", (OverloadDevice_GetKillDelay x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct OverloadDevice_GetKillDelay( OverloadDevice self );void SetKillDelay(float delay)RTTIre.Hooks.PlaceVoid( "OverloadDevice", "SetKillDelay;Float", (OverloadDevice_SetKillDelay x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OverloadDevice_SetKillDelay( OverloadDevice self, float delay );string GetTweakDBChoiceRecord()overrideRTTIre.Hooks.Place( "OverloadDevice", "GetTweakDBChoiceRecord;", (OverloadDevice_GetTweakDBChoiceRecord x) => { return re.Hooks.CallOriginal<re.msgpack.Str>(); } ); [Msgpack.Gen] public readonly partial record struct OverloadDevice_GetTweakDBChoiceRecord( OverloadDevice self );