class
OvershieldListener
- 1 property
- 2 functions
Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
healthBar | WeakHandle<game.ui.HudHealthbarGameController> | 0x0 | scripted |
Functions
void BindHelathBar(WeakHandle<game.ui.HudHealthbarGameController> bar)RTTIre.Hooks.PlaceVoid( "OvershieldListener", "BindHelathBar;healthbarWidgetGameController", (OvershieldListener_BindHelathBar x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OvershieldListener_BindHelathBar( OvershieldListener self, WeakHandle<game.ui.HudHealthbarGameController> bar );void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints)overrideRTTIre.Hooks.PlaceVoid( "OvershieldListener", "OnStatPoolValueChanged;FloatFloatFloat", (OvershieldListener_OnStatPoolValueChanged x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct OvershieldListener_OnStatPoolValueChanged( OvershieldListener self, float oldValue, float newValue, float percToPoints );