class
PSD_Trigger
- 2 properties
- 2 functions
Extends game.Object ent.GameEntity ent.Entity IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
reff | NodeRef | 0xF0 | scripted |
className | CName | 0xF8 | scripted |
Functions
bool OnRequestComponents(ent.EntityRequestComponentsInterface ri)overrideRTTIre.Hooks.Place( "PSD_Trigger", "OnRequestComponents", (PSD_Trigger_OnRequestComponents x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PSD_Trigger_OnRequestComponents( PSD_Trigger self, ent.EntityRequestComponentsInterface ri );bool OnInteraction(game.interactions.ChoiceEvent interaction)RTTIre.Hooks.Place( "PSD_Trigger", "OnInteraction", (PSD_Trigger_OnInteraction x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PSD_Trigger_OnInteraction( PSD_Trigger self, game.interactions.ChoiceEvent? interaction );