BlackICE Scripting

class

PerfectDischargePrereqListener

  • 1 property
  • 2 functions

Extends game.ScriptStatPoolsListener game.IStatPoolsListener IScriptable ISerializable

Properties

PropertyTypeOffset
stateWeakHandle<PerfectDischargePrereqState>0x0 scripted

Functions

  • void RegisterState(game.PrereqState state) RTTI
  • void OnStatPoolValueChanged(float oldValue, float newValue, float percToPoints) overrideRTTI