class
PerfectDischargePrereqState
- 3 properties
- 3 functions
Extends StatPoolPrereqState game.PrereqState IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
owner | WeakHandle<game.Object> | 0x38 | scripted |
perfectDischargeListener | PerfectDischargePrereqListener? | 0x48 | scripted |
wasPerfectlyCharged | bool | 0x58 | scripted |
Functions
void StatPoolUpdate(float oldValue, float newValue)overrideRTTIre.Hooks.PlaceVoid( "PerfectDischargePrereqState", "StatPoolUpdate;FloatFloat", (PerfectDischargePrereqState_StatPoolUpdate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PerfectDischargePrereqState_StatPoolUpdate( PerfectDischargePrereqState self, float oldValue, float newValue );void RegisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck)overrideRTTIre.Hooks.PlaceVoid( "PerfectDischargePrereqState", "RegisterStatPoolListener;GameInstancegamedataStatPoolTypeFloat", (PerfectDischargePrereqState_RegisterStatPoolListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PerfectDischargePrereqState_RegisterStatPoolListener( PerfectDischargePrereqState self, ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck );void UnregisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType)overrideRTTIre.Hooks.PlaceVoid( "PerfectDischargePrereqState", "UnregisterStatPoolListener;GameInstancegamedataStatPoolType", (PerfectDischargePrereqState_UnregisterStatPoolListener x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PerfectDischargePrereqState_UnregisterStatPoolListener( PerfectDischargePrereqState self, ScriptGameInstance game, game.data.StatPoolType statPoolType );