PerfectDischargePrereqState class
PerfectDischargePrereqState
Inheritance
Base: StatPoolPrereqState
Derived
None.
Properties
| Property | Type | |
|---|---|---|
owner | WeakHandle<game.Object> | scripted |
perfectDischargeListener | PerfectDischargePrereqListener? | scripted |
wasPerfectlyCharged | bool | scripted |
Functions
void StatPoolUpdate(float oldValue, float newValue)overrideRTTIvoid RegisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType, float valueToCheck)overrideRTTIvoid UnregisterStatPoolListener(ScriptGameInstance game, game.data.StatPoolType statPoolType)overrideRTTI