BlackICE Scripting

class

PlayRadioArgs

  • 8 properties
  • 6 functions

Extends IScriptable ISerializable

Properties

PropertyTypeOffset
instanceScriptGameInstance0x0 scripted
delayfloat0x18 scripted
entryNameCName0x20 scripted
onlyPlayIfPlayerIsBeingChasedbool0x28 scripted
shouldCheckDistrictAfterDelaybool0x29 scripted
handleVehicleEntranceEdgeCasebool0x2A scripted
handleVehicleLostOrSpottedEdgeCasebool0x2B scripted
stateUsedOnRequestEStarState0x2C scripted

Functions

  • static PlayRadioArgs? CheckPlayerIsChasedAndDistrictArgs(ScriptGameInstance gameInstance, CName entry, float timeDelay) staticRTTI global
  • static PlayRadioArgs? CheckPlayerIsChasedAndVehicleEntranceArgs(ScriptGameInstance gameInstance, CName entry, float timeDelay) staticRTTI global
  • static PlayRadioArgs? CheckPlayerIsChasedArgs(ScriptGameInstance gameInstance, CName entry, float timeDelay) staticRTTI global
  • static PlayRadioArgs? DefaultDelayedArgs(ScriptGameInstance gameInstance, CName entry, float timeDelay) staticRTTI global
  • static PlayRadioArgs? CheckPlayerIsChasedAndVisibilityArgs(ScriptGameInstance gameInstance, CName entry, float timeDelay, EStarState state) staticRTTI global
  • static PlayRadioArgs? DefaultArgs(ScriptGameInstance gameInstance, CName entry) staticRTTI global