class
PlayerControlsDevicePrereq
- 1 property
- 2 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
inverse | bool | 0x0 | scripted |
Functions
bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "PlayerControlsDevicePrereq", "IsFulfilled", (PlayerControlsDevicePrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerControlsDevicePrereq_IsFulfilled( PlayerControlsDevicePrereq self, ScriptGameInstance game, IScriptable? context );void Initialize(TDBID record)overrideRTTIre.Hooks.PlaceVoid( "PlayerControlsDevicePrereq", "Initialize;TweakDBID", (PlayerControlsDevicePrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerControlsDevicePrereq_Initialize( PlayerControlsDevicePrereq self, TDBID record );