class
PlayerListEntryLogicController
- 2 properties
- 3 functions
Extends ink.WidgetLogicController ink.IWidgetLogicController IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
playerNameLabel | ink.WidgetReference | 0x0 | scripted |
playerClassIcon | ink.ImageWidgetReference | 0x18 | scripted |
Functions
CName GetPlayerClassName(game.Object playerPuppet)RTTIre.Hooks.Place( "PlayerListEntryLogicController", "GetPlayerClassName;GameObject", (PlayerListEntryLogicController_GetPlayerClassName x) => { return re.Hooks.CallOriginal<re.msgpack.CName>(); } ); [Msgpack.Gen] public readonly partial record struct PlayerListEntryLogicController_GetPlayerClassName( PlayerListEntryLogicController self, game.Object? playerPuppet );void SetEntryData(game.Object playerPuppet)RTTIre.Hooks.PlaceVoid( "PlayerListEntryLogicController", "SetEntryData;GameObject", (PlayerListEntryLogicController_SetEntryData x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerListEntryLogicController_SetEntryData( PlayerListEntryLogicController self, game.Object? playerPuppet );void SetEntryColorAndIcon(game.Object playerPuppet)RTTIre.Hooks.PlaceVoid( "PlayerListEntryLogicController", "SetEntryColorAndIcon;GameObject", (PlayerListEntryLogicController_SetEntryColorAndIcon x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct PlayerListEntryLogicController_SetEntryColorAndIcon( PlayerListEntryLogicController self, game.Object? playerPuppet );