BlackICE Scripting

PreventionDamage class

PreventionDamage

Inheritance

Base: game.ScriptableSystemRequest

Derived

None.

Properties

PropertyType
targetWeakHandle<game.Object> scripted
attackTimefloat scripted
attackTypegame.data.AttackType scripted
damageDealtPercentfloat scripted
isTargetKilledbool scripted

Functions