class
ProjectileTargetingHelper
- 0 properties
- 3 functions
Extends IScriptable ISerializable
Properties
None.
Functions
static Vector4 GetTargetingComponentsWorldPosition(ent.IPlacedComponent targetComponent)staticRTTI globalre.Hooks.Place( "ProjectileTargetingHelper", "ProjectileTargetingHelper::GetTargetingComponentsWorldPosition;IPlacedComponent", (ProjectileTargetingHelper_GetTargetingComponentsWorldPosition x) => { return re.Hooks.CallOriginal<re.msgpack.Vector4>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileTargetingHelper_GetTargetingComponentsWorldPosition( ent.IPlacedComponent? targetComponent );static ent.IPlacedComponent? GetTargetsTargetingComponent(WeakHandle<game.Object> ownerObject, game.TargetSearchQuery filterBy, out EulerAngles angleDist)staticRTTI globalre.Hooks.Place( "ProjectileTargetingHelper", "ProjectileTargetingHelper::GetTargetsTargetingComponent;GameObjectTargetSearchQueryEulerAngles", (ProjectileTargetingHelper_GetTargetsTargetingComponent x) => { return re.Hooks.CallOriginal<re.msgpack.ent.IPlacedComponent>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileTargetingHelper_GetTargetsTargetingComponent( WeakHandle<game.Object> ownerObject, game.TargetSearchQuery filterBy, EulerAngles angleDist );static Vector4 GetObjectCurrentPosition(WeakHandle<game.Object> obj)staticRTTI globalre.Hooks.Place( "ProjectileTargetingHelper", "ProjectileTargetingHelper::GetObjectCurrentPosition;GameObject", (ProjectileTargetingHelper_GetObjectCurrentPosition x) => { return re.Hooks.CallOriginal<re.msgpack.Vector4>(); } ); [Msgpack.Gen] public readonly partial record struct ProjectileTargetingHelper_GetObjectCurrentPosition( WeakHandle<game.Object> obj );