BlackICE Scripting

class

PuppetMortalPrereqState

  • 2 properties
  • 1 function

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
ownerWeakHandle<game.Object>0x0 scripted
listenerWeakHandle<PuppetMortalityListener>0x10 scripted

Functions

  • void ProcessGodModeChanged(game.GodModeType newType) RTTI