class
QuestCustomAction
- 0 properties
- 1 function
Extends ActionName ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(CName actionID)RTTIre.Hooks.PlaceVoid( "QuestCustomAction", "SetProperties;CName", (QuestCustomAction_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestCustomAction_SetProperties( QuestCustomAction self, CName actionID );