class
QuestLookAtTarget
- 1 property
- 2 functions
Extends ActionEntityReference ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
ForcedTarget | ent.EntityID | 0x280 | scripted |
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "QuestLookAtTarget", "SetProperties;", (QuestLookAtTarget_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestLookAtTarget_SetProperties( QuestLookAtTarget self );void SetPropertiesFromScripts(ent.EntityID id)RTTIre.Hooks.PlaceVoid( "QuestLookAtTarget", "SetPropertiesFromScripts;EntityID", (QuestLookAtTarget_SetPropertiesFromScripts x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestLookAtTarget_SetPropertiesFromScripts( QuestLookAtTarget self, ent.EntityID id );