class
QuestMoveToFloor
- 0 properties
- 1 function
Extends ActionInt ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(int floor)RTTIre.Hooks.PlaceVoid( "QuestMoveToFloor", "SetProperties;Int32", (QuestMoveToFloor_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestMoveToFloor_SetProperties( QuestMoveToFloor self, int floor );