class
QuestMoveToPrevFloor
- 1 property
- 1 function
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
floor | NodeRef | 0x280 | scripted |
Functions
void SetProperties()RTTIre.Hooks.PlaceVoid( "QuestMoveToPrevFloor", "SetProperties;", (QuestMoveToPrevFloor_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestMoveToPrevFloor_SetProperties( QuestMoveToPrevFloor self );