class
QuestMuteSounds
- 0 properties
- 1 function
Extends ActionBool ScriptableDeviceAction BaseScriptableAction game.device.Action red.Event IScriptable ISerializable
Properties
None.
Functions
void SetProperties(bool mute)RTTIre.Hooks.PlaceVoid( "QuestMuteSounds", "SetProperties;Bool", (QuestMuteSounds_SetProperties x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct QuestMuteSounds_SetProperties( QuestMuteSounds self, bool mute );