QuickhackData class
QuickhackData
Inheritance
Base: IScriptable
Derived
None.
Properties
| Property | Type | |
|---|---|---|
actionOwner | ent.EntityID | scripted |
action | BaseScriptableAction? | scripted |
actionOwnerName | CName | scripted |
itemID | game.ItemID | scripted |
icon | TDBID | scripted |
iconCategory | CName | scripted |
title | string | scripted |
titleAlternative | string | scripted |
description | string | scripted |
inactiveReason | string | scripted |
isLocked | bool | scripted |
actionState | EActionInactivityReson | scripted |
type | game.data.ObjectActionType | scripted |
cost | int | scripted |
awarenessCost | float | scripted |
showRevealInfo | bool | scripted |
willReveal | bool | scripted |
costRaw | int | scripted |
uploadTime | float | scripted |
duration | float | scripted |
ICELevelVisible | bool | scripted |
ICELevel | float | scripted |
vulnerabilities | TDBID[] | scripted |
quality | int | scripted |
isInstant | bool | scripted |
cooldown | float | scripted |
cooldownTweak | TDBID | scripted |
actionMatchesTarget | bool | scripted |
maxListSize | int | scripted |
category | WeakHandle<game.data.HackCategory_Record> | scripted |
actionCompletionEffects | WeakHandle<game.data.ObjectActionEffect_Record>[] | scripted |
noQuickhackData | bool | scripted |
networkBreached | bool | scripted |
Functions
None.