class
RandomChancePrereq
- 0 properties
- 1 function
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
None.
Functions
void OnApplied(game.PrereqState state, ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.PlaceVoid( "RandomChancePrereq", "OnApplied;PrereqStateGameInstanceIScriptable", (RandomChancePrereq_OnApplied x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RandomChancePrereq_OnApplied( RandomChancePrereq self, game.PrereqState? state, ScriptGameInstance game, IScriptable? context );