RandomizationLockListItem class
RandomizationLockListItem
Inheritance
Base: ink.WidgetLogicController
Derived
None.
Properties
| Property | Type | |
|---|---|---|
checker | ink.WidgetReference | scripted |
lockIcon | ink.WidgetReference | scripted |
hitArea | ink.WidgetReference | scripted |
lockName | ink.TextWidgetReference | scripted |
navigationController | WeakHandle<ink.DiscreteNavigationController> | scripted |
lockCategory | WeakHandle<game.data.CharacterRandomizationCategory_Record> | scripted |
isHovered | bool | scripted |
isInteractable | bool | scripted |
rootWidget | WeakHandle<ink.Widget> | scripted |
Functions
bool OnInitialize()RTTIbool OnUninitialize()RTTIbool SwitchLock()RTTIvoid EnableLock(bool enable)RTTIvoid SetLockInteractable(bool interactable)RTTIbool IsLockEnabled()RTTIbool IsLockHovered()RTTIvoid SetLockState(CName state)RTTIvoid SetLockCategory(WeakHandle<game.data.CharacterRandomizationCategoryUI_Record> lockCategory)RTTIgame.data.CharacterRandomizationCategory_Record? GetLockCategory()RTTIbool OnHoverOver(ink.PointerEvent e)RTTIbool OnHoverOut(ink.PointerEvent e)RTTI