class
RarityOfEquippedConsumableItemPrereq
- 2 properties
- 2 functions
Extends game.IScriptablePrereq game.IPrereq IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
consumableItemTag | CName | 0x0 | scripted |
qualityLessThan | game.data.Quality | 0x8 | scripted |
Functions
void Initialize(TDBID recordID)overrideRTTIre.Hooks.PlaceVoid( "RarityOfEquippedConsumableItemPrereq", "Initialize;TweakDBID", (RarityOfEquippedConsumableItemPrereq_Initialize x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RarityOfEquippedConsumableItemPrereq_Initialize( RarityOfEquippedConsumableItemPrereq self, TDBID recordID );bool IsFulfilled(ScriptGameInstance game, IScriptable context)overrideRTTIre.Hooks.Place( "RarityOfEquippedConsumableItemPrereq", "IsFulfilled", (RarityOfEquippedConsumableItemPrereq_IsFulfilled x) => { return re.Hooks.CallOriginal<re.msgpack.Bool>(); } ); [Msgpack.Gen] public readonly partial record struct RarityOfEquippedConsumableItemPrereq_IsFulfilled( RarityOfEquippedConsumableItemPrereq self, ScriptGameInstance game, IScriptable? context );