class
ReactiveEventSender
- 4 properties
- 3 functions
Extends AISignalSenderTask AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
behaviorArgumentNameTag | CName | 0x28 | scripted |
behaviorArgumentFloatPriority | CName | 0x30 | scripted |
behaviorArgumentNameFlag | CName | 0x38 | scripted |
reactiveType | CName | 0x40 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "ReactiveEventSender", "Activate;ScriptExecutionContext", (ReactiveEventSender_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ReactiveEventSender_Activate( ReactiveEventSender self, AIbehaviorScriptExecutionContext context );float GetSignalLifeTime()overrideRTTIre.Hooks.Place( "ReactiveEventSender", "GetSignalLifeTime;", (ReactiveEventSender_GetSignalLifeTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct ReactiveEventSender_GetSignalLifeTime( ReactiveEventSender self );EAIGateSignalFlags GateSignalFlagsNameToEnum(CName FlagName)RTTIre.Hooks.Place( "ReactiveEventSender", "GateSignalFlagsNameToEnum;CName", (ReactiveEventSender_GateSignalFlagsNameToEnum x) => { return re.Hooks.CallOriginal<re.msgpack.EAIGateSignalFlags>(); } ); [Msgpack.Gen] public readonly partial record struct ReactiveEventSender_GateSignalFlagsNameToEnum( ReactiveEventSender self, CName FlagName );