class
AISignalSenderTask
- 4 properties
- 5 functions
- 3 derived classes
Extends AIbehaviortaskScript AIbehaviorScriptBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
tags | CName[] | 0x0 | scripted |
flags | EAIGateSignalFlags[] | 0x10 | scripted |
priority | float | 0x20 | scripted |
signalId | uint | 0x24 | scripted |
Functions
void Activate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "AISignalSenderTask", "Activate;ScriptExecutionContext", (AISignalSenderTask_Activate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AISignalSenderTask_Activate( AISignalSenderTask self, AIbehaviorScriptExecutionContext context );void Deactivate(AIbehaviorScriptExecutionContext context)overrideRTTIre.Hooks.PlaceVoid( "AISignalSenderTask", "Deactivate;ScriptExecutionContext", (AISignalSenderTask_Deactivate x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AISignalSenderTask_Deactivate( AISignalSenderTask self, AIbehaviorScriptExecutionContext context );void QueueGateSignal(AIbehaviorScriptExecutionContext context)RTTIre.Hooks.PlaceVoid( "AISignalSenderTask", "QueueGateSignal;ScriptExecutionContext", (AISignalSenderTask_QueueGateSignal x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct AISignalSenderTask_QueueGateSignal( AISignalSenderTask self, AIbehaviorScriptExecutionContext context );float GetSignalLifeTime()RTTIre.Hooks.Place( "AISignalSenderTask", "GetSignalLifeTime;", (AISignalSenderTask_GetSignalLifeTime x) => { return re.Hooks.CallOriginal<re.msgpack.Float>(); } ); [Msgpack.Gen] public readonly partial record struct AISignalSenderTask_GetSignalLifeTime( AISignalSenderTask self );game.BoolSignalTable? GetSignalTable(AIbehaviorScriptExecutionContext context)RTTIre.Hooks.Place( "AISignalSenderTask", "GetSignalTable;ScriptExecutionContext", (AISignalSenderTask_GetSignalTable x) => { return re.Hooks.CallOriginal<re.msgpack.game.BoolSignalTable>(); } ); [Msgpack.Gen] public readonly partial record struct AISignalSenderTask_GetSignalTable( AISignalSenderTask self, AIbehaviorScriptExecutionContext context );