BlackICE Scripting

class

RelicPerkSystem

  • 1 property
  • 10 functions

Extends game.ScriptableSystem game.IScriptableSystem IScriptable ISerializable

Properties

PropertyTypeOffset
registeredPerkDevicesPerkDeviceMappinData?[]0x0 scripted

Functions

  • void OnRestored(int saveVersion, int gameVersion) overrideRTTI
  • void RegisterMappins() RTTI
  • void OnRegisterPerkDeviceMappinRequest(RegisterPerkDeviceMappinRequest request) RTTI
  • PerkDeviceMappinData? CreatePerkDeviceMappinData(RegisterPerkDeviceMappinRequest request) RTTI
  • bool IsOwnerRegistered(ent.EntityID ownerID) RTTI
  • bool IsMappinRegistered(PerkDeviceMappinData perkDeviceMappinData) RTTI
  • void RegisterMappinInMappinSystem(PerkDeviceMappinData perkDeviceMappinData) RTTI
  • game.map.pins.MappinData GetMappinData() RTTI
  • void OnSetPerkDeviceAsUsedRequest(SetPerkDeviceAsUsedRequest request) RTTI
  • bool TryGetPerkDeviceMappinData(ent.EntityID ownerID, out PerkDeviceMappinData perkDeviceMappinData) RTTI