BlackICE Scripting

class

ReloadFromEmptyPrereqState

  • 5 properties
  • 1 function

Extends game.PrereqState IScriptable ISerializable

Properties

PropertyTypeOffset
ownerWeakHandle<game.Object>0x0 scripted
minAmountOfAmmoReloadedint0x10 scripted
listenerWeaponIntred.CallbackObject?0x18 scripted
listenerActiveWeaponVariantred.CallbackObject?0x28 scripted
reloadingInProgressbool0x38 scripted

Functions

  • bool OnWeaponStateUpdate(int value) RTTI