class
RequestCLSStateChangeDeviceOperation
- 4 properties
- 2 functions
Extends DeviceOperationBase IScriptable ISerializable
Properties
| Property | Type | Offset | |
|---|---|---|---|
state | ECLSForcedState | 0x28 | scripted |
sourceName | CName | 0x30 | scripted |
priority | EPriority | 0x38 | scripted |
removePreviousRequests | bool | 0x3C | scripted |
Functions
void Execute(WeakHandle<game.Object> owner)overrideRTTIre.Hooks.PlaceVoid( "RequestCLSStateChangeDeviceOperation", "Execute;GameObject", (RequestCLSStateChangeDeviceOperation_Execute x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RequestCLSStateChangeDeviceOperation_Execute( RequestCLSStateChangeDeviceOperation self, WeakHandle<game.Object> owner );void SendRequest(ScriptGameInstance game)RTTIre.Hooks.PlaceVoid( "RequestCLSStateChangeDeviceOperation", "SendRequest;GameInstance", (RequestCLSStateChangeDeviceOperation_SendRequest x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct RequestCLSStateChangeDeviceOperation_SendRequest( RequestCLSStateChangeDeviceOperation self, ScriptGameInstance game );