class
ResetProgressionForNewPerks
- 0 properties
- 1 function
Extends game.PlayerScriptableSystemRequest game.ScriptableSystemRequest IScriptable ISerializable
Properties
None.
Functions
void Set(game.Object _owner)RTTIre.Hooks.PlaceVoid( "ResetProgressionForNewPerks", "Set;GameObject", (ResetProgressionForNewPerks_Set x) => { re.Hooks.CallOriginalVoid(); } ); [Msgpack.Gen] public readonly partial record struct ResetProgressionForNewPerks_Set( ResetProgressionForNewPerks self, game.Object? _owner );